Villagers will also ask the player to run deliveries to other villagers for them. Occasionally they will also ask for new furniture, asking for wither a general piece or one of a specific size. They may ask for a particular bug or fish, or something more general like "any river fish will do". Villagers will ask the player to do a number of tasks around the town. They will offer to play games without the moving prompt as well, the games offered depending on the personality of the villager. Some will base their decision to move on a game, saying they will move if they lose. Also, if the police station has been built as a public works project then Copper or Booker will tell the player they have received a camping permit.Ĭampers will make remarks about camping or the town specifically, and if there are 9 or less current villagers there may be a prompt to invite them to move to the players town. An orange tent, or an igloo, will appear in the campsite space when a villager from out of town is visiting that the player can enter.
Other Villagers are more stubborn than others and can be harder to get to move in. Once the campsite has been built in the town random villagers may use it to visit, and if there are 9 or less villagers, they can be persuaded to move in or play games. These can be displayed and read in the player’s house and count as extra Happy Home Academy (HHA) points. This is to make room for different villagers to move in.Īny human player can befriend current villagers, and once they become best friends the villager will gift the player a picture of them with a quote.
Sometime after the player has 10 villagers, one of the current villagers will announce that they are moving. The number of players (up to 4 save files/playable human characters per game including the mayor) does not affect the villager limit of 10. 10 is the maximum number of villagers per town in Animal Crossing: New Leaf. There are 5 villagers in the town when the player first arrives and moves in. These animals are random and different for each new game/town.
Starting Villagers are the villagers the player has in their town first when they start a new game. As well as childish like peppy and lazy, kinder like lazy and normal, and upbeat like peppy and jock. Some of the common characteristics between the personalities are: being more mature like cranky and normal or self-centered like snooty and jock. Villagers all share interests and hobbies with slight variations of each personality type, some more apparent than others and some more individual to the villager.Īll eight of the personalities share similar traits. There are four personality types for each gender: Click on a personality below for more information on each type. This section gives a brief note about each personality. The player can learn these emotions later after unlocking Club LOL, from Dr. Their human-like appearance is furthered by the use of makeup and clothing and expressing of emotions such as crying and laughing. Or even what they find on their own, often from what is available in Re-Tail.Īlthough the villagers are animals, they stand on two feet, walk around, and use front limbs as arms like the human characters. The inside decorations will change as they ask the player for furniture, bugs, fossils, and fish. Their house can be entered either when they are home and awake (smoke will rise from the chimney), or when they invite the player over when outside. Each new animal will move in with a house design unique to them, often preferring a certain set of furniture over others. They move in at random, both when and where, with no way to determine where or who moves in without certain tricks. They can also be found reading the bulletin board and sitting on benches or stumps. The player can often find them planting and watering flowers, carrying around various tools, and shaking trees around town. They are interactive members of the players' town that can move in almost anywhere on the map. There is a variety of 35 species within the 312 possible villagers, from hamsters to tigers and birds to lions. Villagers are NPC (non-player character) animals that live in the player’s town. Please help us expand this article by editing it. This page is currently under construction.